|
Post by Paj Meen Ah on Nov 3, 2006 13:35:51 GMT -5
N, only do it like once per battle.
And like only at the crux of your life, like Dead or Alive: You Choodse except not.
|
|
|
Post by Young Pilgrim on Nov 3, 2006 15:44:00 GMT -5
Eevee uses another Mud Slap! Aggron has 7 HP left and yet another 20% chance of missing.
|
|
|
Post by Conchizzie on Nov 3, 2006 17:08:44 GMT -5
Bulbasaur use another Tackle!
Aggron has 4 HP left!
|
|
No Wow
Champion
The Kills
Posts: 4,444
|
Post by No Wow on Nov 4, 2006 7:21:00 GMT -5
Bulbasaur was KO'd.
Its beldum's turn.
(Don't worry you'll still get EXP)
|
|
|
Post by ReZourceman on Nov 6, 2006 4:09:47 GMT -5
Beldum assaults Aggron, Headbutt.
Aggron KOd!
|
|
|
Post by Paj Meen Ah on Nov 6, 2006 15:44:31 GMT -5
*Axel screams over the PokeNav*
Yay I win. Except Not.
|
|
|
Post by Young Pilgrim on Nov 6, 2006 15:45:09 GMT -5
Cool!
Whaddo I get? Whaddo I get?!
|
|
|
Post by Paj Meen Ah on Nov 6, 2006 17:37:39 GMT -5
brzk! A bitxh slap for being a street walking whore brzk!
|
|
|
Post by Young Pilgrim on Nov 6, 2006 20:32:28 GMT -5
Que el fuck?
|
|
|
Post by ReZourceman on Nov 7, 2006 7:33:28 GMT -5
Beldum Gains 150 EXP Sneasel Gains 100 EXP Eevee Gains 150 EXP Bulbasaur Gains 100 EXPReZokoPoliwag 13 HP, Level 9, Speed 9 (10 in Water) Water Type Known Moves Bubble - 4 Damage Tail whip - Increases damage by 1 for next turn. Hypnosis- The foe is asleep for two turns. Double Slap-2 Damage, hits foe 2-5 timesNatu 11 HP, Level 8, Speed 10 Psychic / Flying Type Known Moves Peck - 4 Damage. Leer - 1 extra Damage next turn Night Shade- 4 Damage, 30% chance of 1 extra damage next turn 100xp till lvl. 9Beldum 16 HP, Level 10, Speed 7 Steel / Psychic Type Known Moves Headbutt - 5 Damage Take Down - 6 Damage, 2 Damage to Beldum Metal Sound - All future attacks to target Pokemon do +1 Damage. 50 EXPSeedot 9 HP, Level 8, Speed 9 Grass Type Known Moves Bide - Endures attacks until your next attack, when Seedot retaliates double Bullet Seed - Does 1 damage over 2 turns. Seedot may use other moves while Bullet Seed is being used. Rollout- Does 2 damage. Damage increases by 1 on consecutive uses.Mareep 9 HP, Level 7, Speed 9, has 50 exp Electric Type Known Moves Thundershock - 3 damage, 10% chance of Paralyze Growl -1 less damage dealt to Mareep next turn Tackle-3 DamageSlugma 16 HP, Level 12, Speed 6 Fire Type Flame Body- Whenever a Grass, Fighting or normal type pokemon makes an attack on Slugma they are burned on a 1-3 on a D6 Known Moves Ember - 5 Damage, 15% burn Yawn - Opponent falls asleep in two turns, for two turns Smog - 2 damage- 60% chance of poison. Sludge - 4 Damage, 33% chance of poison. 75 EXP.Lani RedmanSneasel Is Evolving!Weavile, lvl. 20, 22 HP, 14 speed, Weavile has Dark Glasses Equipped (+2 to dark moves) Dark / Ice Type Attacks: Freezing Blade - 7 Damage, 10% Opponent will Freeze. Faint Attack - 5 damage, and the pokemon can not dodge Agility - Pokemon moves first next turn False Swipe - 3 Damage, opponent will automatically be left with 1 HP if it would have been KO'd(for catching wild pokemon) Venonat, lvl.16, 16 hp, 12 speed Bug / Poison Type Attacks: Tackle-5 damage, Disable-Choose an opponents attack. This attack cannot be used for 4 turns. Leech Life-4 Damage, 4 damage is absorbed from the opponent Psybeam- 6 damage, 1 to Venonat, 10% chance confuse Poison Powder- 1 damage and on a 1-4 on a D6 target is poisoned Kangashkan, lvl.13, 15 HP, 11 speed Normal Type Attacks: Comet Punch: 8 damage, 2 to itself Distress: Does nothing, then next turn, any damage Kangashkan took is dealt back Minimize - This character dodges 25% of all attacks. 20 EXP.And a Spheal egg. Ricky SantosVulpix (Shiny) Level 11, 12HP, 12 Speed Fire Type Known Attacks: Ember - 5 Damage, 33% Chance of Burn Fire Spin - 2 Damage, +3 damage if used on consecutive turns. Safeguard- Ignore effects of all attacks on Vulpix for the rest of the battle. (ie, only damage is dealt) Eevee Level 19, 20 HP, 13 Speed Normal Type Slam - 7 Damage Swift - 5 damage, cannot miss Mud-Slap - 4 Damage, 25% of foe missing rest of battle 50 EXPChinchou 10 HP, Level 7, Speed 6 Water / Electric Type Known Moves ThunderShock - 3 Damage Water Gun - 3 Damage Thunderwave - 95% chance pokemon is ParalyzedTerranceBayleef 17 HP, Level 16, Speed 12 Grass Type Known Moves Tackle - 6 Damage Leech Seed - Absorbs 3 HP each turn after use. Growth -2 extra damage/absorb to any attack that involves plants for rest of battle, speed minus 2 Vine Whip - 4 damage, may choose to hold(opponent cannot attack next turn), 1 damage to user Razor Leaf - 5 Damage 30 EXP.Surskit 13 HP, Level 12, 10 Speed (13 in water) Water/Bug Type Bubble - 5 Damage Quick Attack -3 damage, Pokemon always attacks first with this attack Double Team - Opponenrt has 50% chance of hitting, in other words it can miss by ways other than dodge Bubblebeam - 4 Damage, may lower foe's speed by 2Bulbasaur 18 HP, Level 16, 12 Speed Grass/Poison Type Overgrow- When Bulbasaur has less than 4 HP all damage dealt by him is increased by 2 (after doing weakness and resistance). Tackle - 6 damage Magical Leaf - 5 Damage to all opponents. Leech Seed - Absorbs 2 damage from the opponent each turn Vine Whip - 5 damage, may choose to hold(opponent cannot attack next turn), 1 damage to user Growth - 1 extra damage/absorb to any grass type move Treecko 13 HP, Level 12, 13 Speed Grass Type Pound - 5 Damage Absorb - pokemon absorbs 3 hp Quick Attack - 3 damage, Pokemon always attacks first with this attack Growth - 2 extra damage/absorb to any attack that involve plants, minus 1 speed. 10 EXPSunkern Egg.
|
|
|
Post by ReZourceman on Nov 7, 2006 7:37:02 GMT -5
|
|
|
Post by bigdonkey1 on Dec 5, 2007 18:53:49 GMT -5
can i join this RPG?
seeing as the realms one has been slowed to the point of death and the other one here is on a break
i have about 8 characters prepared so it won't take long.
i need some thing to occupy the time in between food,school and heroclix
|
|
|
Post by bigdonkey1 on Dec 8, 2007 21:33:31 GMT -5
i realise that now
|
|